It is time to face the end that you are getting close to step by step. The last game of the series, Zombie Hell 3 is live. If we go back to the past, in our first adventure, we had introduced our zombies, collected weapons, and escaped from vaults when we found a key. At least you thought so.
As it turns out, stairs were leading to the upper floor rather than salvation. After fighting against the zombies with your gun in your hand, you hope that “Let this door be the exit!” and opened the wooden door. Now, it is time to face what is waiting for you behind the door and take the last step. You can play the game from the following link:
You are now outside in the last game of the series, and one step closer to your objective. Finding the house in the middle of the woods will be your salvation. We added some behind the scenes improvements and updates in Zombie Hell 3. We would like the mention the important ones in this short list:
– We have added a fire gun in addition to the existing weapons. About the gun:
* Automatic bullet loading after each shot
* The number of bullets is limited with 11 and finding a bullet in the environment is impossible.
*High-damage gun Can kill all the zombies with one bullet.
Note: This gun will not be default like other guns. You need to search and find in the map.
– We have added a new type of zombie. This zombie is more powerful and faster than any other zombies.
-960X600 default resolution is changed into 940×540.
– Background music which was present in the first game and was removed in the second game is back.
– Zombies are updates:
* Visual angles,
* Regeneration time depending on the strategic locations,
*Elixir frequency depending on the strategic locations are rearranges for changes and scenes.
– New and different techniques are used for performance development compared to previous games
– Artificial intelligence is improved. Zombies are more clever now! You can think that open air made them more clever or that they have evolved. Zombies are determined to chase you. In the first game, we had design zombies to have “zombie intelligence” on purpose. As a matter of fact, this happens in many of the zombie movies/TV series. Zombies can trip over to obstacles. But to make the last game more challenging, and make things a bit harder on the open map, we added fire guns and improved artificial intelligence of the zombies. No more tripping and falling. Zombies are more “human-like” like I am Legend movie.
Our short introduction video:
All you must do is click here to watch the introduction video on Vimeo.
We have decided to end the series in the third game so that the game will not become boring and you will not get sick and tired of the zombies. We would like to thank you for your support in the series. We hope to see you in different projects!
Have a nice game!